
This lesson explores one of the primary ways to connect artwork to bones: Hierarchical Connections. This method involves nesting artwork directly under a bone in the hierarchy, causing it to inherit the bone's transformations (position, rotation, and scale) without deforming the actual shape. This approach is highly efficient for performance.
- Performance Benefit: Hierarchical connections are more performant than binding/weighting because the engine doesn't need to recalculate vertex positions—it just applies a simple transform.
- No Deformation: Changing the _length_ of a bone will not affect the scale or shape of a hierarchically connected child; it only affects the position of children further down the chain.
- Vector vs. Raster: This method works identically for both vector shapes and imported raster images.