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3.9

Solos

2m 28sOutdated+1 changes
Rive 101 - Solos

Solos are a specialized type of group designed to manage the visibility of child objects. Unlike a standard group, a Solo ensures that only one of its nested objects is visible at any given time. This feature is essential for creating character customization systems (e.g., swapping outfits) or implementing traditional frame-by-frame animations using image sequences.

  • Character Builders: Use Solos to manage different "skins," hairstyles, or facial expressions where only one version should appear at once.
  • Frame-by-Frame: Solos are the primary way to handle imported PNG sequences to simulate traditional animation styles.
  • Property Access: The active state keyframes appear under the Solo object's properties in the timeline, allowing for easy timing adjustments.
Recorded with an older Rive version1 changes
2024.9Solo shortcut changed

L β†’ S, Cmd+L β†’ Cmd+S. Video shortcuts no longer work!