2025.7Re-recorded
New Artboards video.
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This lesson explores the structural center of any Rive file: the Artboard. Serving as the primary root node of the object layer tree, the artboard sets the technical dimensions and background variables for deployment. The tutorial resolves core workflow challenges including coordinate frame shifts via origin modifications, workspace boundaries enforcement with canvas clipping, and duplicating interactive assets across multiple layouts.
.riv package accommodates infinite independent artboards within the same workspace tree.artboard: "Your_Artboard_Name". This approach enables designers to ship an entire interactive icon set or dynamic asset package within a single asset deliverable, improving network load operations.Command D): Unlike standard object cloning, duplicating an artboard copies the entire layer tree, vector shapes, keyframe data, and state machine transitions. This enables efficient setup for A/B testing variations or cross-platform scale mutations.New Artboards video.
View source βArtboard clipping toggled off by default.